Olympic swimming how does it work




















Swimming Pool. The Olympic pool is fast by design, trying to give swimmers the best opportunity for a record-breaking performance. Swim Wear. Only two swimmers per country are allowed to compete in any individual swimming event.

Some countries might not have any entries in some events or might have only one entry, all based on how many of their swimmers achieved Olympic qualifying times. Each country that qualifies a relay is allowed to enter one relay team; the swimmers on that relay team might change between the preliminary heats and the finals.

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Measure content performance. But there have been ties, a lot of them. In all of the heats, semifinals and finals need to decided the 17 swimming events completed in Tokyo so far, all but four included ties. Interestingly, America's Gunnar Bentz swam the meter butterfly in Australia's Elijah Winnington similarly tied himself in the fifth heat and the final of the meter freestyle.

Electronic touch pads have been in use at the Olympics since the games in Mexico City. Invented in by University of Michigan physics professor Bill Parkinson in an effort to reduce the more than 30 officials crowding the pool deck and producing widely varying measurements.

The need was underscored at the Summer Games in Rome when a world record in the men's meter freestyle — and silver medal — were awarded to American Lance Larson. Australia's John Devitt was awarded gold by the head judge in the very close race, ignoring the three manual stopwatches in each lane and the unofficial electronic timer, which had Larson finishing ahead of Devitt by 0.

The system in place in Tokyo, provided by Omega Sports Timing, the official Olympic timekeeper since the Summer Games in Los Angles, is made up of touch pads on each end of the pool, sensors in the start blocks that measure reaction time and cameras between each lane above and below the water, which provide officials views used to spot rule violations and as backup should timers malfunction.

The clock is launched when the starter presses a button, producing a tone that travels at the speed of light to speakers in each starting block. This is an improvement over a starter pistol, which takes 0. The clock is stopped by the swimmers themselves.

A force of between 1. Also, watch for lights on the side of the starting blocks indicating first-, second- and third-pace finishers. All this information flows into the adjacent timekeeping room, where high speed cameras provide unofficial live information to scoreboards and to broadcasters like NBC to enable overlaid graphics showing the speed of individual swimmers, lines indicating Olympic and world record pace and results instantly. Limitations in these timing systems and the pool itself make bringing that resolution down to 0.

According to Omega Chief Executive Alain Zobrist, the timing systems are capable of resolution down to one-millionth of a second. But these are large complicated systems involving many distinct sensors. FINA rules recognize these challenges, allowing up to a 0. Also, unlike track events, which can be measured with a single sensor at the finish line, swimming has eight finish lines, each with its own set of sensors. Using the current world record of Timothy Burke pointed to the 3-centimeter tolerances pools are built to in a article in the sports blog DeadSpin.

Once each swimmer is set, there will be a signal to start the race, in which swimmers dive in and begin the competition. For backstroke, the swimmers will jump into the water and grab the handles on the front of the starting block.

The swimmers will get into their start position on the command "take your mark," pushing off of the wall to begin the race at the sound of the starting signal. If a swimmer enters the water before the starting signal sounds, they are immediately disqualified from the race.

Swimmers in individual must complete the entire distance of the race, with relay distances evenly divided between the four members of the relay team.

The swimmer must stay in the same lane for the entire duration and all turns must be made using physical contact off of the wall and swimmers cannot touch or push-off the bottom of the pool. In terms of the actual pool itself, it must be 50 meters in length with eight 2. At least some part of the swimmer's body must touch the wall at each turn and the end of the race.

The swimmer's head has to break the surface of the water at most 15 meters into the race. In the backstroke start, swimmers cannot curl their toes over the gutter of the pool or the top of the touchpad. They must swim the entirety of the race on their back, except for the one stroke allowed within the flags to execute a flipturn. The swimmer must emerge from the water by 15 meters and must finish the race by touching the wall on their back.



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