How much magicka should i have
Im playin at max diff btw. As much you can get. You need to pour a lot of points into Willpower and Intelligence. High magicka isn't that useful with low Willpower, unless you plan to one hit enemies. That is, if you don't go the Atronach birthsign, in which case Willpower is utterly useless. Maverick View Profile View Posts. With weakness spells, Magicka should be enough for pretty much anything.
Follow up with an appropriate elemental spell like Viggo's on target ones to delete almost any enemy. I recommend finding them if you can; the more powerful ones can one-shot an opponent, even into the higher levels. Best of all, they are relatively magicka inexpensive. Per page: 15 30 Date Posted: 31 Aug, pm. Ordinator has amazing perks and in the Restoration tree, Descending Light lets you to "rapidly regenerate points of Magicka equal to half of your Restoration skill level per second for 10 seconds.
This regeneration does not stop while casting. And requires only 20 points in Resto. I'm assuming the best race would be Breton? User Info: VooDism. When i make a mage i increase my magic pool by With the cheat room.
Feels more balanced like that More topics from this board Main Quest 1 Answer Any sexy female npc mods for xbox one?
General 5 Answers Help!! How do I get the race compatibility mod for skyrim on xbox one? General 2 Answers Could not login to Bethesda. Tech Support 1 Answer How do you activate the pedestal in the Midden? Side Quest 2 Answers. Ask A Question. Browse More Questions. With the right boots and the muffled movement perk, even a character wearing heaving armor is pretty darn stealthy when he needs to be. I mage clad in full daedric armor sounds really nice EDIT2: Btw, it is mentioned that you won't be able to acquire Master level spells until you perform a ritual that is unavailable until your skill level in that particular skill hits Is there anything preventing you from completing that quest in more than one school?
If there is, then it would change strategy a bit, as you'd have to decide which school you wanted to get the most out of, which for me would probably be destruction. Last edited: Apr 25, Aldeth the Foppish Idiot , Apr 25, You can do all and although all the spells look awesome and are theoretically very useful they serve little practical purpose due to massive casting times.
They are mostly flavour spells but they do give nice flavour. Having free destruction spells would be even more unbalanced than a straight fighter, you can just chain stun with the biggest single target spell for all eternity. Nothing could ever touch you ever.
What I think really made my mage fun was that I had enough spells to get by but that I had to be a bit careful, I had to run and kite a bit.
I couldn't just blast everything to smithereens straight away. With free destruction spells I do not think a single fight even on master would be even slightly challenging especially not if you are wearing heavy armour.
Not that there are any for a fully kitted out warrior either. Dragons can be staggered, even the end boss. Which is fine if you have to choose between stunning forever or actually doing damage.
Either many low dmg spells or fewer high damage spells. Well, that perks is completely overpowered in that case. If any dual cast destruction spell can stun anything, just pick your favorite expert level destruction spell as I don't think master level spells can be dual cast , and with zero casting cost on destruction, you can stun lock any single enemy in the game to death. Which is the reason I post warning you off from making your first mage with that goal in mind.
I see what you mean. I thought it was like the Power Shot perk in the archery tree, where it staggers things that are approximately person sized or smaller. Add in the draw time of the bow which is probably longer than the casting time of many spells and the enemy usually was fully recovered and on you before you could get a second shot off unless he was far away of course. But that extra second or so was typically enough to get a second shot off for any enemy that was decently far away.
But the stagger didn't work on big things. It seems to not work on things like bears, trolls, and definitely not dragons. Something I always do with my mage characters is that I always sink my first 10 levels' worth of stat points into magic.
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