Diablo ii what should i imbue




















You should save your imbue for very high-level white items like Diadems to get the most use out of it. Some other options may be Sorceress orb weapons, Druid Pelts, and similar class-specific items.

The bottom line is that the imbue becomes more useful the longer you save it because the higher-level items will have better stats. Tip : any player, with level 8 or more, in party when the Horadric Malus is given back to Charsi will recieve the quest reward. Notes : the item that you give to Charsi for imbuing is used only to determine the item-type and the ethereal flag.

Superior, damaged items will make no difference. The input level of your item does not affect the imbued item. Any properties - except etherality - of the old item are lost when the new rare item is created : base defense, staffmods bonus to specific skills , automods on paladin or necromancer shields, amazon weapons, sorceress orbs will be rerolled.

No, only char level matters. What item can be imbued? Any unsocketed non-magical weapon or armor. Low Quality, cracked, crude, damaged or superior items will make no difference. An etheral item will remain etheral when imbued. What is the difference between an imbued rare and a rare? There's no visible difference except if it's a Wirt's leg.

I have these items which I'm using or intend to eventually use: Nightsmoke belt Hotspur boots Tal Rasha's Orb orb Rockstopper helm Spirit Monarch shield Frostburn gloves I also know the level at which I imbue an item determines its effects. At what level should I imbue? Nimbostratus Diabloii. Re: What should I imbue when? Armors are generally a poor choice for imbues; there are just too many "junk" modifiers you can get on them. The things people usually imbue are circlets, and to a lesser degree, gloves, boots, and belts.

Higher levels usually ensure the best results, unless you're looking for specific things without the high level modifiers. LordC Diabloii. Circlets can spawn with modifiers of higher level than their item level. As such, you can get "unusually" good mods from circlets. This quality is enhanced with higher quality circlets, such as tiaras and diadems.

As such, these are the best items to imbue in the abstract. But if you need better gear now, I would recommend imbuing a shield. Shields don't have a lot of the really crummy mods available to them Rugged, of Energy, of Chance , and most of the good mods can spawn at low levels Mechanic's, Scintillating, of Deflecting. Exception: untwinked. I only imbue class-specific items these days, hoping for an uber rare. Chances are, you won't get any of these, but hey, 1 you maximize the use of the imbue quest and 2 because of automods, you'll be getting 35k gold read 'poop's post if they end up being sucky, guaranteed.

You can only imbue white non socketed items. It is the peg-leg of Wirt, who was revealed to have been killed in the siege of Tristram, allowing players to loot his hapless corpse. If you happen to find a white diadem, create a new character and give it a try. The earliest you can imbue is level 8 or so. Upon returning the Horadric Malus to Charsi, she will imbue a piece of normal equipment, turning it into a rare item with randomly selected abilities.

When you imbue an item, the only important things you need to consider is the base item type and the character level of the imbuer. Yes, imbued berserker ring is absolutely worth it. For training melee, absolutely. When rushing you want to be wearing best-in-slot gear so if using melee you would want a Berserker ring. I find recoils to be a better choice for actual fights, that extra bit of damage can really be the difference.

The Slayer helmet i is a piece of equipment that is worn in the helmet slot.



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